Remote Code Execution Vulnerability in Godot Game Engine by Okuna
CVE-2019-10069

9.8CRITICAL

Key Information:

Status
Vendor
CVE Published:
31 May 2019

What is CVE-2019-10069?

A vulnerability in the Godot Game Engine through version 3.1 allows attackers to execute arbitrary code remotely due to improper implementation of deserialization policies. This flaw can potentially lead to significant security risks, exposing users and systems to unauthorized access and malicious activities.

References

CVSS V3.1

Score:
9.8
Severity:
CRITICAL
Confidentiality:
High
Integrity:
High
Availability:
High
Attack Vector:
Network
Attack Complexity:
Low
Privileges Required:
None
User Interaction:
None
Scope:
Unchanged

Timeline

  • Vulnerability published

  • Vulnerability Reserved

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